Tuesday, May 12, 2009

Marvel vs Capcom 2 demo impressions



The demo for the anticipated and inevitable (considering the current streak of success with Capcom) classic arcade fighter has finally hit. That's right, for everyone who's tired of Street Fighter, Virtua Fighter, Tekken, and Soul Calibur, or is just looking for a completely insane and refreshing experience, Marvel Vs Capcom 2 has been announced to land on digital shelves this summer, but the demo is now out to make the wait less dreadful. The demo highlights some of the basic new features, specifically the graphical filters and widescreen support. When the actual game comes out, all characters will be unlocked from the moment you buy it (saving us all 10+ hours of unlocking), but the demo only features 6 of them. As far as gameplay is concerned, everything feels pretty much exactly how you remember it, if you spent time playing MvC2 in the past on Dreamcast or in arcades. The only downside with the demo is that it only features local multiplayer, so you need to have another controller and preferrably a body that's willing to battle against you. While you are able to browse the gameplay modes, trying to select anything other than the local multiplayer just shows you a "UNLOCK FULL VERSION" screen.



It's said to use the same net code as SSF2THD remix, which I definitely would rather have instead of the one present in SF4. The selectable characters in the demo are Ryu, Chun Li, and Strider on the Capcom side, while Wolverine, Spiderman, and Iron Man round out the Marvel side. For anyone that loved the games back in the day, or always wanted to play it but didn't feel like dropping 80$ for the game ( Which is its current price used without a guaranteed manual or case at Gamestop), you've finally got a shot to play it with netplay, which is a huge bonus. If you're unsure about whether or not you want to pick this up, that's the entire point of the demo, provided you have an extra controller laying around and possibly another gamer that's up for fighting. Hopefully I'll see at least a few of you online and be sure to drop a comment letting me know your personal thoughts on this rerelease!

1 comment:

Random J said...

I was sceptical about this release at first. Especially as I own the Dreamcast version and still have the console hooked up when I wanna relive the memories. But the online play is too much of a draw to pass on this. Especially this being one of the very few beat 'em ups I am actually good at! I'll be buying day of release for sure. I'm surprised the PSN got the demo for this game first. Still no demo for Xbox live. Hmm...

It's a shame we didn't get a full on HD remix though. Sure, it would've taken forever to have done - but it would've made an amazing game even better. Some of the sprites are in bad need of being re-drawn *cough*Morrigan*cough* and the entire roster could do with re-balancing.